
Gonggi
Heavily inspired by the Korean game of Gonggi (공기 [ko:ŋgi])¹ as seen in Squid Game
Controls
Click | Grab, Throw, & Change Scene |
Instructions
To start grab all the stones. You will go through 5 different rounds of gameplay.
- Throw all the stones out, grab a stone and throw it, grab one, and catch the airborne one before it hits the ground; repeat until you have all the stones in your hand.
- Repeat last round, but grab two stones at a time.
- Repeat last round, grabbing three stones the first time, and one stone the second.
- Repeat last round, grabbing all the stones in one go.
- Throw all the stones upward, catch as many as you can before they hit the ground, the number in your hand is your score
The fourth and fifth rounds differ from the real game.
Scene
Each scene has different settings:
SCENE | DESCRIPTION | DIFFICULTY |
Seafood | Default settings for average play | ★★★☆☆ |
Realistic | Higher gravity for more accurate play | ★★★★★ |
Galaxy | Lower gravity for slower play | ★☆☆☆☆ |
Spring | Volatile throwing for unique play | ★★★★☆ |
Gemstones | Low throws for unique play | ★★☆☆☆ |
Status | Released |
Platforms | HTML5 |
Author | JustACardboardBox |
Genre | Simulation |
Made with | Godot |
Tags | 2D, Arcade, Mouse only, Simple, Singleplayer |
Average session | A few seconds |
Inputs | Mouse |
Comments
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I started playing Gemstones because it was like the table of squid game, and for me is easier, idk how it has only 2 stars, 5 stars
I should probably make it clearer, but the stars are meant to indicate difficulty. Thank you for playing!